AGDTP: Alpha 0.2.3


Alright guys, this one took way too long, but here it is.

The most notable difference about this version is the supposed massive FPS boost over older versions. That's right, OPTIMIZATION BABY!! Other than that, the changelogs are here if you want to read through them:

Change log Alpha 0.2.3.

NOTE: ALL CHANGES SINCE 1.0;

- Added consumable items.
- Added Gremlin Talisman.
- Added Mod Tag.
- "Bouncy"
- "Tool Speed+"
- "Grenade"
- "Bright"
- Added Mod Bench.
- Added Acorn.
- Music Engine.
- Added Sound Effects.
- Enemy Die
- Boss Die
- Enemy Hit
- even more please help
- Added Sphere King.
- Added Sphere Minion.
- Added ability to modify tools using tags.
- Added night time.
- Added Ui menu when clicking on the pie. Added base deconstruction option.
- Added Special Wave "Shadow Gremlin Invasion."
- Added Special Wave "Sphere King Invasion."
- Refactored Knockback engine
- A Hell Lotta Balancing my men.
- Fixed pressing E with no nearby interactable crashes the game.
- Fixed tile placing on pie.
- Bosses can despawn.
- Items don't deactive in sync with the world.
- Grenades needed a lingering hitbox.
- Shadow Gremlins bounce off walls.
- Wood tiles need to deactive when a sapling grows.
- Fixed projectiles affecting other projectiles.
- Fixed scr_invenRemoveItems tag checking.
- Added "+" to the font.
- Knockback causes infinite loop issues in the player.
- Gremlins can glitch inside blocks due to momentum.
- OPTIMIZED A S**T TON OH MY LOOORRRDD.

Files

AGDTP vAlpha 0.2.3 6 MB
Oct 20, 2020

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